Glenn Hitchcock. Designer. Brand, product and process. Mostly tools for the people who design and build software. Diving into the details, zooming out for the big picture.
Today: a new thing from the ground up.
At Poolside [2024–2026], I served as Creative Director. The work spanned brand and experiences for an AI company building open models that write software.
Before that, Vercel [2022–2024]: directed the Design Engineering team, and a principal designer throughout. Geist, the design system and iconography; the dashboard; vercel.com and nextjs.org; and the conferences.
Earlier: Sketch [2019–2022] leading product design across macOS and the web, and Fueled [2011–2019] building brands and apps for startups and enterprises.
Elsewhere: Devouring Details↗, animations.dev↗ and index.how↗ soon. Separate projects, one idea: design taught the way it is actually practised. And a turn on Dive Club↗, talking design engineering.
Chief collaborators, over the years: Prekesh Chavda, Rauno Freiberg, Emil Kowalski, Alasdair Monk, Yasmin Pessoa, Chris Skillicorn, Hector Simpson, Mariana Castilho and Glòria Langreo.
@glennui↗ and hi@glenn.me
Last updated September 2026.